Whether you love HDRI or hate it, you're going to have to get used
to it since High Dynamic Range imaging is here to stay. Camera
manufacturers are incorporating "HDR" features that automatically
bracket and merge several images in-camera to increase dynamic
range, but this is only a modest (and not terribly effective) step.
Even more telling, though, is the ubiquitous spread of HDR software
apps and features.
"The issues with HDR appear to be that it doesn't look natural,"
Sweet says. "Well, okay. Did Fuji Velvia 50—the choice of
professional nature photographers—look natural? Does a 14mm lens
look natural? Does the bokeh of super fast lenses look natural? The
answer to all of these questions is 'no' so I'm not sure why HDR is
such an issue."
CAPTURING THE FULL DYNAMIC RANGE
AFTER THE CAPTURE HDR APPS
My first encounter with HDR came by way of a small but useful
feature in Ulead's PhotoImpact program that made it easy to merge
bracketed exposures into a single image. Adobe started down the HDR
path in CS2 and now offers vastly more developed HDR tools in
Photoshop CS5, complete with presets.
There are also a number of plug-ins and standalone applications
that are dedicated to HDR including the new Nik HDR Efex Pro as
well as Photomatix Pro, Unified Color's HDR Expose and 32 Float,
among others. [See sidebar for more info.]
PHOTOREALISM VS. SURREALISM (OR IS VELVET ELVIS IN THE
BUILDING?)
Photorealism vs. surrealism is probably the biggest controversy in
HDR photography. According to photographer Jack Howard, author of
the newly released 2nd Edition of Practical HDRI ($34.95; Rocky
Nook Press), many people associate HDR with "Velvet Elvis,
over-the-top, 1970s blacklight piercing colors and crispy edges."
Subject matter, the amount of dynamic range captured and, most
importantly, the amount and type of processing (i.e., tonemapping)
can take an image from one extreme to the other or anywhere in
between, he says.
Photographer Tony Sweet, who runs HDR workshops and takes students
on field trips to the intriguingly decayed Eastern State
Penitentiary, has an interesting but straightforward take on HDR.
Sweet acknowledges that there are a "ton of really bad HDR images
out there" but he doesn't see any "cons" in HDR use. "Ultimately,"
he explains, "it's just another tool to realize and extend one's
creative interpretation."
Architectural photographer Michael James started using HDRI in 2005
and it began dominating his workflow by early 2006. James says HDRI
provides a great solution for tackling difficult exposure issues.
For architectural work, says James, HDRI is used "in virtually
every shot" especially since most of his clients rent upscale homes
and condos on the beach where "the dynamic range of the scenes is
tremendous." Because HDRI provides "enormous exposure latitude and
nearly unlimited relighting control in post," he doesn't have to
set up complex lighting, an important benefit since James sometimes
has only 1-2 hours to shoot an entire property on "turn day"—after
the cleaning crew and before the next guest checks in.
Additionally, HDRI allows him to show the properties as they are
designed to be seen. "There are no flash units overwhelming the
existing lighting," for example, "so the images my rental clients
put online do, in fact, look that way when the vacationer
arrives."
Surprisingly, James adds, "I was shocked to find that some of my
clients actually liked some of the images that I had trouble
editing to a natural color palette early on." While he felt they
were oversaturated and not photo realistic, he assumed that the
clients liked the HDRI images because "they are selling a vacation
experience and the images convey a certain mood to the would-be
vacationer."
But subjects with great detail that can be pulled out in processing
such as old trucks, decaying buildings and landscapes seem to be
among the more popular HDR subjects. Sweet, who generally employs
HDR when shooting structures or high contrast scenes, says he
rarely uses the technique for more natural settings. But he points
out that outdoor scenes with clouds are also good HDR candidates.
In fact, says Sweet, "We refer to a certain type of overcast cloud
texture as HDR clouds because they can render dramatically after
tonemapping."
People and moving objects, of course, are more difficult to produce
in HDR style due to problems such as ghosting. But we've seen a few
portraits—including one of a boxer with amazing detail and texture
by Jack Howard (shot with the Nikon D3 with a 9fps burst)—that work
well. For now, however, using a tripod to shoot static subjects
seems to deliver the best results.
If the purpose of HDR is to expand the dynamic range of a scene by
taking multiple exposures and merging them via software, then the
best HDR starts in camera. Unfortunately, there's no magic formula
to capture the appropriate image.
According to Howard "most cameras don't have AEB (Auto Exposure
Bracketing) sequences that are wide enough" to capture a scene's
full dynamic range. He goes on to say that, "It doesn't matter how
many shots you take; what matters is capturing the full dynamic
range of the scene [as indicated by your histogram] to give you the
best information set to work with."
Photographer Tony Sweet, who shoots with a Nikon D3x and 14-14mm
and 14-70mm Nikkor lenses for almost all of his HDR images reports
that "auto bracketing can work" and he'll use that "on occasion."
He adds that, "It's not uncommon to have a series of +1 to -4
rather than the customary series of +2 to -2" but each image is
different and "unless the light is constant on location, the
exposure series may be different on each image."
If your camera isn't capable of capturing a broad enough bracketing
sequence, you might want to check out Promote Control ($299;
www.promotesystems.com), a tool used by architectural photographer,
Michael James.
"When I shoot interiors," says James, "I attach a Promote Control
to the [Nikon] D3 via USB which allows unlimited bracketing options
that go beyond the capabilities of the D3." This allows him to
"capture large brackets with tighter stops without ever needing to
touch the camera." (Promote Control also works with other Nikon and
Canon bodies.)
Although every scene is unique, James reports that about 90 percent
of his architectural interior shots are bracketed 2/3rd EV steps
for 11-15 frames. He'll go with 1/3 EV jumps for extremely backlit
interiors. Outdoors, he generally brackets at 1EV steps for "as few
as 3 [shots] and as many as 11-13 shots for backlit properties."
The three photographers I interviewed for this piece all started
exploring HDR around 2005-2006, using whatever tools were available
at the time. Among the current software apps used are Photomatix
Pro, Unified Color's Expose and 32 Float, Adobe Photoshop CS5, FDR
Tools and the latest addition to the group, Nik HDR Efex Pro.
Howard, who works with multiple software applications, explains
that each app has its strength. "I've worked up some shots that
have moving elements and one application might get it right 90
percent of the time while another might get it that other 10
percent but I haven't seen anything that works every single time
[to correct ghosting]." He suggests, "If you're having ghost issues
in Adobe Photoshop CS5, change the anchor image and see if that
works."
As mentioned earlier, James suggests shooting a few flash frames
after completing a bracketing sequence. He explains that you can
use one or more flash frames in Photoshop for white balance control
by placing a well-exposed flash frame over your tonemapped layer.
"Then turn the blend mode of the flash frame to 'color.' It will
wipe out a tremendous amount of the mixed lighting issues. . .
.Adjust opacity of that top layer or mask in just the trouble spots
as needed."
He's also a big fan of Unified Color's HDR Expose and their
Photoshop plug-in 32 Float because "both allow me to do extensive
exposure adjustments while maintaining color control throughout
luminosity adjustments. I can adjust white balance and even target
specific colors to shift tones and luminosity as needed to deal
with the mixed lighting conditions I often encounter."
For Sweet, Photomatix is still the "big dog". . .but "after a long
and successful reign, there are other programs on the horizon,"
namely Nik's HDR Efex pro, HDR Expose and HDR Darkroom.
"However," he adds, "Nik's HDR Efex pro's use of their U-point
technology will add power, speed and control to the HDR creation
process. And the way that HDR Efex Pro handles white, puffy clouds,
clear blue skies, and chromatic aberrations is quite good." (P.S.
When he's not shooting with his Nikon, Sweet has been doing amazing
HDR work with his iPhone 4.)
HDRI post-processing is still in its infancy and, as James
explains, "Early to market programs made it easy to create
surrealistic looking photos but many applications are now coming to
market that are appropriate for more realistic post
processing."
Whatever your HDRI esthetic, it seems prudent to explore the wide
range of software applications to see which ones fit best with your
needs. Fortunately, there doesn't seem to be a lack of options in
the HDRI space.
There are plenty of HDR applications on the market and we expect
their numbers to grow in the coming months and, possibly, years.
Even the Apple's new iOS 4.1 update has an HDR feature, which
speaks to the popularity of HDR as well as the increasing
enthusiasm for iPhone photography.
Whether you're just starting out in HDRI or want to broaden your
software horizons, here's a short list of applications to help you
get started.
Adobe Photoshop CS5Upgrade from $199; full version
$699www.adobe.com
Dynamic Photo-HDRUpgrade $25; full version
$55www.mediachance.com
HDR Darkroom$99 Standard version www.hdrdarkroom.com
Nik HDR Efex ProPlug-in for Adobe Photoshop, Adobe Lightroom and
Apple AperturePrice TBD (October release)www.niksoftware.com
Photomatix Pro 3.2 (version 4.0 in Beta as of press time) $99
Photomatix Pro Plus Bundle (standalone program, which includes
Lightroom plug-in plus plug-in for Photoshop CS2/CS3/CS4/CS5 and/or
plug in for Apple Aperture) $119
Photomatix Light $39
Photomatix Plug-in for Apple Aperture 20 or 3 $79
Tone Mapping Plug-In for Photoshop CS3/CS3/CS4/CS5
$79www.hdrsoft.com
HDR Expose (standalone and plug-ins for Aperture and Adobe
Lightroom, which replaces HDR PhotoStudio) $149.99
32 Float (Adobe Photoshop plug-in) $99.99www.unifiedcolor.com
Tools + Techniques: The Controversy Over HDR ImagingOctober 02, 2010
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